Trò chơi Halloween vui nhộn trong UNITY Engine
10.803 lượt xem;
- GamePreference.cs
- GameManager /
- Scripts /
- Assets /
- project /
1 using System.Collections;
2 using System.Collections.Generic;
3 using UnityEngine;
4
5 public static class Game {
6
7 public static string IsMucisOn = "IsMucisOn";
8
9 public static int GetMusicState()
10 {
11 return PlayerPrefs.GetInt(Game.IsMucisOn);
12 }
13
14 public static void SetMusicState(int state)
15 {
16 PlayerPrefs.SetInt(Game.IsMucisOn, state);
17 }
18 }
2 using System.Collections.Generic;
3 using UnityEngine;
4
5 public static class Game {
6
7 public static string IsMucisOn = "IsMucisOn";
8
9 public static int GetMusicState()
10 {
11 return PlayerPrefs.GetInt(Game.IsMucisOn);
12 }
13
14 public static void SetMusicState(int state)
15 {
16 PlayerPrefs.SetInt(Game.IsMucisOn, state);
17 }
18 }